How points are calculated
Points measure how you trade, not just how much you earn. That is why a large return with a large drop does not lead to the top of the main list.
Points = 50 + discipline × 0.2 + filled orders × 2 + return − drawdown
The result is rounded to a whole number and stays between 0 and 100. This formula gives at most 90 points: 50 + 20 + 10 + 10.
Example: two competitors
| Item | Person A | Person B |
| Starting points | +50.00 | +50.00 |
| Discipline 40 and 90 | +8.00 | +18.00 |
| 5 filled orders | +10.00 | +10.00 |
| Return +25% and +6% | +10.00 | +6.00 |
| Drawdown 30% and 4% | −30.00 | −4.00 |
| Points | 48 | 80 |
Person A leads the Return list and person B the main list. Of a 25% return, only 10 enters the points.
1. Discipline: up to 20 points
Every account starts with a discipline of 80, which is worth 16 points. The value ranges from 0 to 100 and changes as follows:
- +2The order that opens the position has a stop-loss, and the risk is up to 2% of the account.
- −8The order has a stop-loss, but the risk is more than 2% of the account.
- −4The order that opens the position has no stop-loss.
- +1On Spot you place a sell stop, stop-limit or OCO. It is valid once per 24 hours per coin.
- −20A Margin or Futures position has been liquidated.
Risk = quantity × distance to stop ÷ account value. On an account of 10,000 USDT you buy 2,000 USDT. A stop 5% below the entry means a risk of 100 USDT, or 1% of the account: +2. A stop 15% below the entry means 300 USDT, or 3% of the account: −8.
- The account value is that of the account you trade on: Spot, Margin or Futures.
- Discipline changes when you place the order, so the change is not reversed if you cancel the limit.
- A stop added later does not erase the −4 for a purchase, but earns at most +1.
2. Activity: up to 10 points
Each filled order that opens or increases a position earns 2 points, but only the first five. That is why twenty orders are worth no more than five. Closing a position and bots do not count.
3. Return: from −10 to +10 points
Return is (current balance ÷ 10,000 − 1) × 100. One per cent is worth one point, and above 10% or below −10% the points no longer change. A return of +40% and a return of +10% earn the same.
4. Drawdown: subtracted with no cap
Each per cent of drawdown subtracts one point. This item does not recover when the account recovers.
Three lists
- Main: ranking by points.
- Return: ranking by return only, highest first.
- Drawdown: ranking by largest drop, smallest first.
The formula is simplified and may change. The league is a game with virtual money, and a good result in it does not guarantee a result with real money.